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Devlog
Submission to Indie Game Dev Beginners #003
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Devlog
BLOODY FINISHED IT!
April 05, 2023
by
wierdest
WILL UPDATE THE DEVLOG LATER WITH DETAILS!...
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Another step closer to the finish line!
April 03, 2023
by
wierdest
Added simple jump animation to player using a Trigger and a multiplier value. Changed perspective to 3rd person view, to make gameplay more palatable. Better landing control. The game is all about lan...
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ADDED NPCS' MOVEMENT
April 03, 2023
by
wierdest
Most interesting aspect of this update: Showcases 3 types of characters made very easily with Unity: hybrid PlayerCharacter = point and click + FPS view locked NavMeshAgent = the third character is lo...
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MINIMAL UI FINISHED
April 02, 2023
by
wierdest
FINISHED A MINIMALIST UI TO EXPOSE THE NARRATIVE IDEA: HIT THE PURPLE SPHERE TURN OFF LONELINESS, FRUSTRATION AND FEAR! NEXT: CODE EACH NPC BEHAVIOUR...
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IMPROVING THE UI TO EXPOSE NARRATIVE
April 02, 2023
by
wierdest
UI STARTING TO TAKE SHAPE NEXT IS THE ADDITION OF THE COMMAND WORDS: "HIT" & "OFF" IN BETWEEN THE IMAGES. It helps to keep the game accessible to everybody: Video Games are the true multimedia form. E...
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ENTER THE MOTHER GEAR
April 02, 2023
by
wierdest
Finished update to Unity 2021.3.22f1 *LOOK' AT THAT SHADER CRISPNESS!!!!' Added NPC animations and prototypical navigation. WebGL Build. (If you are building for WEBGL in Unity and using the new AWESO...
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NO JOKE on APRIL'S FOOLS
April 02, 2023
by
wierdest
my face when I have to rebuild a project from scratch because I forgot to update unity before starting "¯\_(ツ)_/¯ " Render Pipeline seems better than before, though. Crisper. Don't worry, I'll fin...
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