This project was made for the Games Transformed Jam.

The theme of the jam is: Collective Action.

You control three porcelain characters who work together to fulfill the order of six giant rat costumers, in a quaint restaurant.

Each character  relies on the other to get the task done, as each one collects one specific resource necessary to accomplish the task.

Characters are constantly dealing with damage from being near the rats' bad breath, up until the point they can't take it anymore and explode into pieces! The player can also heal the current character by "stealing" resources from other characters, so the game task is to manage a small community, intrinsically under attack. In that way we aim to represent the"violence inherent in the system" - one of the jam's micro themes.

Unfortunately we were unable to finish all the tasks required to make the project come into fruition.

Things you can do:

Walk around (WASD / Left Stick of a Gamepad)

Collect resources (just go over the orange cubes)

Switch from character to character (Press E or Right Shoulder Button on a Gamepad)

You can also access a Character Testing Scene from the Options in the Main Menu to help us out in deciding default values for the character!

It' been a fun project made by people from all over the world: Brazil, the UK and the US! Although it's not done yet, I'm proud of what we accomplished so far and I'm looking forward to continue working on it!




 Design: 
@wierdest 
@TheSuperPanda
@7aura

 Programming: 
@wierdest 
@TheSuperPanda

Sounds / Music
@LoPretzel






Development log

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